Avadirect + pixotope
workstation solutions
workstation solutions
workstation solutions
Fully integrated content creation workstations from Pixotope and AVADirect
Reliability and productivity are of the utmost importance for content creators. PC downtime and huge rendering times cut into the profitability of a project when time is money. AVADirect customers are served by a dedicated team of experts in system configuration, architecture, assembly, and benchmarking - committed to provide the best service and craftsmanship. All computer systems manufactured by AVADirect are backed up by a best-in-the-industry warranty, personalized customer service, and free, lifetime* technical support.
Pixotope
Utilizing Epic Games’ Unreal engine to product photorealistic rendering in real-time Pixotope requires some hefty computer hardware to work at its true potential. The combination of Unreal Engine and Pixotope enables designers to rapidly create virtual sets, virtual environments, and augmented content, with terrain and foliage, with particle systems (rain, smoke, fire, hair, cloth, explosions, etc.), and with simulated camera and lens properties (lens distortion, depth of field, chromatic aberration).
Each workstation has been engineered specifically for Pixotope productions. After assembly and installation of Pixotope, AVADirect runs each workstation through a rigorous series of tests, verifying that the hardware and software hold true to industry standards. With industry-leading support and flexible warranty packages, AVADirect will ensure your focus remains on getting the job done efficiently.
These systems feature the same base components powered by NVIDIA Geforce’s powerful RTX™ 3080/3090, but offer a selection of 6 capture cards, allowing you to pick a system perfect for your use case.
- Supports 8K/4K/UltraHD ingest and output at frame rates up to 50/60 fps
- Supports 4:4:4 and 4:2:2 workflows
- 4x bidirectional 12G-SDI spigots
- 12-bit color support (application dependent)
- 8K or multi-channel 4K support for OEM applications with AJA SDK
- HDMI 2.0 output (4K/UltraHD HFR 4:2:2 10-bit)
- HDR: HDR10 support - HDR Infoframe metadata, in accordance with HDMI
- 2.0a/CTA-861.3, HLG (Hybrid Log-Gamma) support
- 8-ch AES/EBU, 8-ch embedded HDMI, and 16-ch embedded SDI digital audio I/O
- Reference Input on the card (Analog black burst or Tri-level)
- Supports 4K and UltraHD ingest and output at frame rates up to 50/60p
- Real-time up, down, cross-conversion with pristine 10-bit quality
- 3G-SDI and 1.5G-SDI formats supported
- HDMI 1.4b (UltraHD 50/60p 8-bit 4:2:0)
- HDR10 Support - HDR Infoframe metadata, in accordance with
- HDMI 2.0a/CTA-861.3 and HLG (Hybrid Log-Gamma) support
- Supports 444 and 422 workflows
- 8-lane PCIe 2.0
- 8-ch AES/EBU, 8-ch embedded HDMI, and 16-ch embedded SDI digital audio I/O
- Up to eight independent channels* 3G-SDI I/O
- HD/SD video formats
- 3G-SDI input/output for High Frame Rate (HFR) support
- 8 or 10-bit YCbCr and 12-bit RGB frame buffer formats
- 4x independent Mixer/Keyer widgets
- 8x independent 16-ch 48 kHz SDI embedded audio
- 8-lane PCIe 2.0
- 4K, UltraHD, 2K, HD and SD with HFR support
- 10-bit downstream keyer in hardware, supporting up to 4K resolution
- 16-channel embedded SDI audio per 12G-SDI port
- 4x bidirectional 12G-SDI ports and 1x Reference In
- 8-lane PCIe 3.0 design
- Up to four independent* channels 3G, HD, SD-SDI I/O
- All SD/HD/2K x 1080/4K video formats
- 3G input/output for High Frame Rate (HFR) support
- 8/10-bit YCbCr and 12- bit RGB frame buffer formats
- 2 independent Mixer/Keyer widgets
- 4 independent 16-channel 48 kHz SDI embedded audio I/O engines
- 8-lane PCIe 2.0
- Portable 4K/UltraHD and HD/SD capture and playback across Thunderbolt 3
- 12G/6G/3G/1.5G-SDI and HDMI 2.0 I/O for 4K, UltraHD, 2K, HD and SD with HFR support up to 60p at 4:2:2
- Real time 4K/UltraHD to 2K/HD down-conversion
- 8-10- and 12-bit 4:2:2 and 4:4:4 over 12G-SDI or HDMI 2.0 workflow support
- 16-channel embedded audio on SDI; 8-channel embedded audio on HDMI; 4-channel analog audio in and out via XLR breakout